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Building Blocks of Tabletop Game Design

An Encyclopedia of Mechanisms

Jazyk AngličtinaAngličtina
E-kniha Adobe ePub DRM
E-kniha Building Blocks of Tabletop Game Design Geoffrey Engelstein
Libristo kód: 39869689
Nakladatelství CRC Press, březen 2022
"e;If games were lands to be explored, they would be far too large for one explorer to master. B... Celý popis
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"e;If games were lands to be explored, they would be far too large for one explorer to master. Building Blocks of Tabletop Game Designa is a much-needed atlas for the explorer-giving a framework of what to look for in a game, and a focus for game play that will be useful for understanding the whole. The game scholar will find this invaluable."e;-Richard Garfield, creator of Magic: The Gatheringa "e;People talk about the art of game design or the craft of game design. Engelstein and Shalev hone in on thea sciencea of game design with a razor-sharp scalpel. This book will be within arm's reach as I work on games and I expect it to be consulted often."e;-Rob Daviau, creator of Risk: Legacy and Chief Restoration Officer of Restoration Games"e;The most comprehensive and well-researched encyclopedia of game mechanisms that I've seen to date."e;-Matt Leacock, creator of PandemicBuilding Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This second edition collects even more mechanisms, expands on and updates existing entries, and includes color images. Building Blocks is a great starting point for new designers, a handy guidebook for the experienced, and an ideal classroom reference.Each Game Mechanisms Entry Contains:The definition of the mechanismAn explanatory diagram of the mechanismDiscussion of how the mechanism is used in successful gamesConsiderations for implementing the mechanism in new designsGeoffrey Engelstein is a game designer and educator. His designs include the Space Cadets series, The Dragon & Flagon, The Expanse, and Super Skill Pinball. He has published several books on game design, including GameTek: The Math and Science of Gaming, Achievement Relocked, and Game Production. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak about game design at PAX, GenCon, Metatopia, and the Game Developers Conference. Isaac Shalev is a game designer, author, and educational games consultant. He has designed tabletop titles including Seikatsu, Waddle, and Show & Tile. He runs Sage70, Inc., a data strategy and games-based learning consultancy that serves nonprofit organizations.

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Informace o knize

Plný název Building Blocks of Tabletop Game Design
Jazyk Angličtina
Vazba E-kniha - Adobe ePub DRM
Datum vydání 2022
Počet stran 586
EAN 9781000539240
Libristo kód 39869689
Nakladatelství CRC Press
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1 Přidejte knihu do košíku a zvolte doručit jako dárek 2 Obratem vám zašleme poukaz 3 Kniha dorazí na adresu obdarovaného

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