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The book is divided into nine chapters: Chapter 1 introduces the basics of Flash, including a basic introduction to Flash animation, the interface of Flash CS6, commonly used tools and experience to create a simple animation; Chapter 2 introduces the drawing and editing of vector graphics; Chapter 3 introduces the production of three kinds of basic animation in Flash; Chapter 4 introduces the production and application of text in Flash; Chapter 5 Introduction to the production of guiding layer and mask layer animation; Chapter 6 introduces the production of buttons in Flash and the control and release of animation; Chapter 7 introduces the production and release of multimedia, including comfortable in the animation of the sound, video additions and control; Chapter 8 introduces the use of ActionScript for the interactive production of scripts; Chapter 9 is the synthesis and enhancement of the knowledge of Flash animation, through the two cases of practice to improve the comprehensive application and problem solving ability.