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This is the perfect book for musicians who want to dive into the world of computer music and physical computing. This book is aimed at adventurous musicians who want to learn about music programming with Arduino, sensors, and Pure Data, and how to make new interfaces and even new instruments with that knowledge.§ What You Will Learn §§Learn the basics of the Pure Data and the Arduino languages.§§Learn more about the available sensors on the market, and how you can incorporate them into your musical projects.§§Focus on physical computing by combining Arduino and Pure Data, bringing the physical world to the world of the computers and vice versa.§§Make use of additional libraries that extend the capabilities of the Arduino.§§Make use of abstractions in Pure Data, generalizing your code in such a way that you can both re-use it and share it with others.§§Learn how a Pure Data patch functions and be able to modify other people's work that fits your needs.§§Get insight on the serial communication between the Arduino and other platforms, focusing on Pure Data.§ Who This is For § Musicians who want to explore the world of electronic and electroacoustic music and musical interfaces with Arduino, sensors, and Pure Data.