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Product Engineering

Kniha Product Engineering Doru Talaba
Libristo kód: 01418277
Nakladatelství Springer-Verlag New York Inc., dubna 2008
This book contains an edited version of the lectures and selected contributions presented during the... Celý popis
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This book contains an edited version of the lectures and selected contributions presented during the Advanced Summer Institute on "Product Engineering: Tools and Methods based on Virtual Reality" held at Chania (Greece), 30th May-6th June 2007. The Advanced Summer Institute (ASI) was devoted to the Product Engineering field, with particular attention being given to the aspects related to Virtual Reality (VR) technologies, and their use and added value in engineering. §The objective of the ASI was to create a meeting framework for leading scientists and advanced students carrying out research in the field of Virtual Reality Technologies, Haptic systems, CAD and VR integration, Virtual Testing and Prototyping and Virtual Manufacturing. The ASI was seen also as an opportunity for academics, practitioners and consultants from Europe and elsewhere who are involved in the study, management, development and implementation of product engineering principles in the learning and teaching sectors, as well as professionals to come together and share ideas on projects and examples of best practice. §As in the first ASI edition held in Romania in 2004, the topics have been chosen such as to bring together scientists from traditionally distinct areas of research such as Virtual Reality and Product Engineering, in order to catalyze cross-fertilization and enable new ideas in an interdisciplinary framework.This book contains an edited version of the lectures and selected contributions presented during the Advanced Summer Institute (ASI) on "Product Engineering: Tools and Methods based on Virtual Reality" held at Chania (Greece), 30th May - 6th June 2007. The ASI was devoted to the Product Engineering field, with particular attention being given to the aspects related to Virtual Reality (VR) technologies, and their use and added value in engineering.

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