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The Kingdom is reeling. The threat of Aversus looms larger day by day, and Ember Hale has gone into hiding. After her failed journey to recover the Harbinger and the arrival of the Riders with the forlorn Darrell Banks, Ember is beset on all sides with difficult decisions. The Kingdom is calling for Ember to challenge the ineffectual King Stout for the throne, and Griffin needs her back at Headquarters to plan for Marcus's next move.
But new faces begin to skew Ember's plans, and old enemies attempt to pacify Ember with secrets about her parents and her past. The king's new charming and mysterious consultant wants to not only meddle in Ember's campaign for the throne but also with her heart.
The game between the Kingdom and Aversus has begun again, and this time, Ember Hale cannot afford to lose.
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