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A sharp-witted thief. A relic older than the kingdoms. A hunter that never stops.
Devlin Crowe steals things for a living, and he's good at it: quick hands, quicker tongue, and a face no one ever quite remembers. But the night he lifts the legendary Crimson Tear from a Prince's gallery, he steals far more trouble than any purse is worth.
The Tear is no ordinary jewel. It is a fragment of the world's oldest magic, and the man who wants it has been alive for six centuries, gathering the rare gifts of others one stolen life at a time. Sarventus is patient, brilliant, and almost impossible to kill, and what he hunts now is not a jewel at all. It is Sian Avarel, a healer whose power is the greatest the world has seen in generations.
To reach her, he has made something terrible: a creature of cold and compulsion that moves through the living, wearing their eyes and their voices, and does not tire, does not sleep, and cannot be turned aside.
Thrown together in a backstreet alley, four unlikely companions must cross a continent with a relic that shouldn't exist and outrun a death that shouldn't be possible. Among them: a thief with a sharp tongue and sharper instincts, an exiled ranger with a bounty on his head, a giant with the kindest heart and the deadliest hands, and the healer they'd give anything to keep safe.
The Jewel and the Thief is the first book in the Tales of Oerthia series: an epic fantasy adventure of heists, hard roads, sharp wit, and hard-won loyalty, for readers who like their magic dangerous, their villains tragic, and their heroes worth rooting for.
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