Doprava zdarma se Zásilkovnou nad 1 499 Kč
PPL Parcel Shop 54 Balík do ruky 74 Balíkovna 49 GLS 54 Kurýr GLS 64 PPL 99 Zásilkovna 54

What Video Games Have to Teach Us About Learning and Literacy

Jazyk AngličtinaAngličtina
Kniha Brožovaná
Kniha What Video Games Have to Teach Us About Learning and Literacy James Paul Gee
Libristo kód: 01242719
Nakladatelství Palgrave Macmillan, března 2008
The issue of video games and their harmful/helpful effects on children and young adults is a hot top... Celý popis
? points 52 b
516
Skladem u dodavatele v malém množství Odesíláme za 12-17 dnů

30 dní na vrácení zboží


Mohlo by vás také zajímat


Introduction to Game Studies Frans Mayra / Brožovaná
common.buy 1 700
Half-Real Jesper Juul / Brožovaná
common.buy 746
Games, Learning, and Society Constance Steinkuehler / Pevná
common.buy 3 081

The issue of video games and their harmful/helpful effects on children and young adults is a hot topic. The Hardback sold very well. The book does not shy away from controversy, even finding good news in shooter games vis a vis adolescent cognitive development. "The Observer" newspaper recently called Gee 'One of the worlds leading educational experts'.This title provides a controversial look at the positive things that can be learned from video games by a well known professor of education. James Paul Gee begins his new book with 'I want to talk about video games- yes, even violent video games - and say some positive things about them'. With this simple but explosive beginning, one of America's most well-respected professors of education looks seriously at the good that can come from playing video games. Gee is interested in the cognitive development that can occur when someone is trying to escape a maze, find a hidden treasure and, even, blasting away an enemy with a high-powered rifle. Talking about his own video-gaming experience learning and using games as diverse as Lara Croft and Arcanum, Gee looks at major specific cognitive activities such as: how individuals develop a sense of identity; how one grasps meaning; how one evaluates and follows a command; how one picks a role model; and, how one perceives the world.This is a ground-breaking book that takes up a new electronic method of education and shows the positive upside it has for learning.

Darujte tuto knihu ještě dnes
Je to snadné
1 Přidejte knihu do košíku a zvolte doručit jako dárek 2 Obratem vám zašleme poukaz 3 Kniha dorazí na adresu obdarovaného

Přihlášení

Přihlaste se ke svému účtu. Ještě nemáte Libristo účet? Vytvořte si ho nyní!

 
povinné
povinné

Nemáte účet? Získejte výhody Libristo účtu!

Díky Libristo účtu budete mít vše pod kontrolou.

Vytvořit Libristo účet